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TulrCase study
May 2020 – Dec 2021

Tulr: one workspace for the tools teams duct-taped together.

At Tulr I designed a pre-LLM no-code builder that combined videos, tables, forms, and calendars with automation—a one-shot replacement for Airtable, Typeform, Calendly, and Loom.

Role

UX Designer

Explore the work
The brief

Four primitives, one composable builder.

Tulr.io let teams combine videos, tables, forms, and calendars, then layer automation on top to build internal apps without writing code. It shipped in the early no-code wave—before LLMs made "describe your app" the default onboarding pattern.

I joined as UX designer at AuthMe Id Services, working with founder Shardul Lavekar and a team of seven developers to design the mobile and web builder, a 700+ component library, brand system, and Product Hunt launch.

01The builder

Teach four product metaphors inside one canvas.

Spreadsheet, form, scheduler, and async video each carry their own mental model into the same builder.

The problem

Non-technical makers had to pick a primitive, wire automation, and ship an app—without a copilot to explain the steps.

My responsibility

I owned end-to-end product design for the mobile and web builder, from empty states and onboarding through automation flows.

Design approach

Primitive-first navigation keeps videos, tables, forms, and calendars visible as first-class building blocks instead of burying them in settings.

Work status

Mobile and web product design for the no-code builder, including onboarding, empty states, and automation flows.

Key decisions

  1. 01Surface primitives in navigation rather than in buried settings.
  2. 02Use template galleries and progressive disclosure instead of prompt-based setup.
  3. 03Keep automation readable so non-technical makers can follow the chain.
View on Product Hunt
Tulr no-code builder interface with tables, forms, and automation
Builder workspaceProduct capture · builder
Tulr mobile builder
Mobile builderProduct capture · mobile
02Component library

700+ components so engineering could ship without drift.

A shared base design system kept a fast-moving team consistent across every screen.

The problem

Without a component base, seven developers building quickly produce seven versions of the same control.

My responsibility

I built the component library and base design system alongside the product work.

Design approach

Variants were catalogued so engineering could assemble screens from approved pieces instead of inventing one-off UI.

Work status

A 700+ component library with a shared base design system across the builder surfaces.

Key decisions

  1. 01Build variants on a shared base instead of bespoke screens.
  2. 02Document states so non-designers can assemble consistently.
  3. 03Treat the library as a product, not a one-time deliverable.

Design file placeholder

Component library

Original screens and process artifacts will be added here.

Original component sheets to be added

Design file placeholder

Template gallery

Original screens and process artifacts will be added here.

Original template screens to be added
03Launch

Give a new category a clear consolidation story.

Tulr's pitch was subtraction: four tools, one workspace.

The problem

A new no-code platform had to explain, in one pass, why teams should stop duct-taping separate tools together.

My responsibility

I designed the branding, UI motion, social assets, and the Product Hunt launch.

Design approach

The one-tool positioning leads the story, with templates for applicant tracking, email marketing, and video pitches showing where it fits.

Work status

Branding, UI animation, social media, and the Product Hunt launch.

Key decisions

  1. 01Lead with consolidation—one workspace instead of four subscriptions.
  2. 02Show concrete templates so the promise is easy to picture.
  3. 03Use motion and social assets to carry the brand through launch.
Tulr marketing creative with the One tool to rule them all message
One tool to rule them allLaunch creative · unified no-code positioning
The connecting thread

A design system built for scale.

The 700+ component library gave Tulr a consistent base across a fast-moving builder. A shared token and component language let seven developers ship different parts of the product without the interface drifting.

Component library

Original component sheets and patterns will be added with the design files.

People I worked with

Shardul Lavekar was the direct partner on this work, alongside the engineering team at AuthMe Id Services.

In retrospect

What shipped, and what stayed with me.

Work and releases

  • Mobile and web no-code builder design.
  • A 700+ component library with a shared base design system.
  • Applicant tracking, email marketing, and video pitch templates.
  • Branding, UI animation, social media, and Product Hunt launch.

Lessons learned

  1. Clarity of layout and hierarchy has to carry onboarding when there is no copilot to explain the product.
  2. A component library only pays off when it is treated as a product with states and documentation.
  3. Designing for non-technical makers means making the mental model visible on every screen.

Tulr shipped in the early no-code wave, before chat-native builders changed how makers expect to start.

Contact

Let's build something together

Open to freelance, full-time, and collaboration on product design and design-engineering projects. Based in Bengaluru (Bangalore), India.

Available for work

Akshay Saini

Product Designer / Design Engineer · Freelancing